A downloadable game

Purpose
Is a game a static thing, or something alive? What does it mean for the game to create the
world, the characters, the conflict?
Tasks
Required

Create a series of objects at Runtime
- Before or during the game, multiple objects must
be created. This could be creating a series of trees for the player to walk around.
Perhaps trees and rocks and grass. Maybe a creature walks around puffing clouds of
smoke that are hard to see through.

There must be a for() loop in your code
- At least one element of your game must
repeat an action, or do an action to multiple objects. You could destroy all objects, move
them all at once, create several things, etc.

One or more different objects must be able to interact with any generated objects
-
They could be walls, dangers, they could be something an avatar wants to collect.

An End state or Reset
- At some time or condition, exit or reset the game.
Encouraged

Conflict
- Is something in the way?

Theme
- Why are these pieces behaving this way? Who or what are we interacting with?

Audio
- Music and/or sound effects

Object states
- Can you make an object behave in different ways? Maybe if it collects an
item it becomes faster or slower. Maybe every time a non-player character interacts
with another, it temporarily moves in a different way.
Not allowed

No camera movement

No 3d movement or colliders

Download

Download
Squid.app.zip 43 MB